How to Play
At first glance, the EEVOQUEST gameplay may seem simple, but dive a little deeper and you'll find strategic game mechanics, unique advantages, and so much more. If this is your first or hundredth time playing, this Gameplay Guide will help answer all of your questions during battle. Are you ready?
Battles
A Battle is held every two (2) weeks and takes place over the course of seven (7) days.
Each Battle has eight (8) Rounds. The cards that make it the furthest will gain the most experience and level up!
Rounds
There are eight (8) Rounds during each Battle. Each Round allows players to strategically modify their Character Cards with Gem Boosts & Shard Cards.
The Round schedule of each Battle is the same and can be seen outlined below.
Cards
There are two (2) Card types:
Character Cards are the ones that battle each Round.
Shard Cards are cards that you can stack onto your characters to activate their Special Ability for a powerful +5 Attack Boost.
The Battle Schedule
As mentioned above, each Battle is held every two (2) weeks and runs for seven (7) days, Sunday to Saturday (EST).
Sunday
Round 1
Starts
8:00pm EST
Power-Up
Your Cards!
Monday
Round 1
Ends
7:45pm EST
Did you make
it through?
Round 2
Starts
8:00pm EST
Power-Up
Your Cards!
Tuesday
Round 2
Ends
7:45pm EST
Did you make
it through?
Round 3
Starts
8:00pm EST
Power-Up
Your Cards!
Wednesday
Round 3
Ends
7:45pm EST
Did you make
it through?
Round 4
Starts
8:00pm EST
Power-Up
Your Cards!
Thursday
Round 4
Ends
7:45pm EST
Did you make
it through?
Round 5
Starts
8:00pm EST
Power-Up
Your Cards!
Friday
Round 5
Ends
7:45am EST
Did you make
it through?
Round 6
Starts
8:00am EST
Power-Up
Your Cards!
Round 6
Ends
7:45pm EST
Did you make
it through?
Round 7
Starts
8:00pm EST
Power-Up
Your Cards!
Saturday
Round 7
Ends
7:45am EST
Did you make
it through?
Round 8
Starts
8:00am EST
Power-Up
Your Cards!
Round 8
Ends
7:45pm EST
Did you make
it through?
Winners
Declared!
Gems
Each Round, you have the option to boost your Character Cards. One way to do that is with Gems.
You can give your card an Attack or Defense boost, and you can also give your card a much higher chance at Evading or getting a Critical Hit. More on gems and boosting below.
Gems are dropped at the beginning of each battle. Regular cards get 50/ea while FOIL cards get 100/ea.
Gameplay Overview
Gem Boosts:
Attack / Defense
You can boost your Character Card's Attack or Defense, but not both.
For these types of boosts, Attack power is limited to a maximum of forty (40) and Defense power is limited to a maximum of thirty (30).
Gem Boosts:
Critical Hit / Evade
You can also choose to boost your card's chance for a Critical Hit or Evade from 3% to 20%.
A Critical Hit will boost your attack power by 25% and an Evade will boost your defense by 25%. There are no limits on the max attack/defense here.
Shard Boosts:
Special Abilities
You can stack a matching Shard Card onto a Character Card to activate its Special Ability.
Currently, this means adding a +5 Attack Boost to the card, but it may mean something more advanced down the line! Also, there is no Max Attack Power with Shard boosts.
Elixir Boosts:
Unique Abilities
You can use just one (1) Elixir per round per matchup to activate various Unique Abilities. Elixirs are dropped each round to each winning card (into that card's wallet). The losing card has a 50% chance at getting an Elixir dropped.
Important: In order to receive an Elixir drop for each card, you must perform some sort of boost (Gem, Shard, or Elixir) on that card during the previous round.
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